Description

Coldwild Games is a small games studio of three people from Latvia, Europe. We started by making the game with unreasonably big scope, then we made some games with unreasonably small scope. Then we made Lazy Galaxy, and it turned out pretty cool. We understand that in indie game world, there's no point in making "game X, but better," so we try to come up with cool new ideas and genre blends. Both developing and playing games is a way for us to connect with the world, to exchange our thoughts and feelings with each other. Mission and vision. Experimentation with game genres: always add something new to the mix, even if it is a small detail. No lootbox / casino mechanics masked as games. Treat games as art aesthetically, but put good gameplay first.

History

Right now

We are working on Stories from the Outbreak, an RPG about zombie outbreak in Latvia

First Half of 2022

We've published Crown of Pain, a match 3 RPG developed by Latvian developer Jagit Games. Lazy Galaxy 2 graduated early access and had its full release in March.

2020-2021

We've released Luna's Fishing Garden, a cozy adventure game. Lazy Galaxy 2 entered early access in August 2021.

2019-2020

In 2019, we worked on a trading rpg called Merchant of the Skies. It entered early access in july 2019 and had its final release in july 2020.

2017-2018

In 2017, we worked on space idle game called Lazy Galaxy. Right before the game released in Early Access, Mihail joined our team. He proved to be a great programmer and game designer. We completed Lazy Galaxy together and he decided to leave the team. Vladimir and Elena worked on Lazy Galaxy: Rebel Story, a small roguelite shoot-em-up game which allowed us to enter the console market.

2015-2016

Elena started helping as a designer in the middle of 2015. The Blades of the Righteous had to be improved multiple times, at least to a state where we don't feel too bad talking about it. We also had a few projects inbetween: most notable of them is Frequent Flyer, a casual arcade-shoot-em-up.

Early history

Vladimir started working on Blades of the Righteous back in 2014. The game went through multiple iterations before it became what it is now: the first version that went to greenlight was pretty terrible. After the game passed the Greenlight - Vladimir made a decision to rework it.

Projects


Videos

Merchant of the Skies Trailer YouTube

Lazy Galaxy Release Trailer YouTube

Frequent Flyer Gameplay YouTube


Images

download all screenshots & photos as .zip (7MB)
NewEnemies27092016.gif
blades_screen4.png
blades_screen3.png
screen2.png
merchant_1.png
8_item_crafting.png
screen1.png
1_ship_battle.png
ff_panel.png
merchant_2.png

There are far more images available for Coldwild Games, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


download logo files as .zip (473KB)
logo
logo

Awards & Recognition


    Youtube Channel
    We try to make weekly reports in our dev-diaries. You can check it out on our youtube channel youtube.com.


    Team & Repeating Collaborator

    Vladimir Slav
    Game Developer, Business Administrator

    Elena Nazarenko
    Lead Designer and Art Director

    5 other active members
    Game Designer, Artist, Social Media Manager, Software Engineer, Accountant

    Mihail Bekhren
    Programmer, Game Designer (2017-2018)


    presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks