Blades of the Righteous v1.3 development in progress

May 28, 2016

Hi everyone,

I want to share my progress on Blades of the Righteous v1.3 patch development: the move to opengl is progressing smoothly, I’ve added the bloom effect and made combat faster: units can now strike right after moving, as well as retaliate to first attack made against them. Check out the new screenshots:

blades_1_3_28_05 blades_1_3_28_05_pt2

And a battle gameplay preview video: